Torna ~ The Golden Country

Xenoblade Chronicles 2: Torna ~ The Golden Country expands Alrest’s history through a heartfelt prequel with refined combat, memorable characters, and a more focused adventure built around connection.

Torna ~ The Golden Country At a Glance

Release Date
Sept 14, 2018

Price
$29.99 MRSP Digital (Switch)

Platforms
SeriesXeno
DeveloperMonolith Soft
PublisherNintendo
PerspectiveThird-Person
RatingTeen

HLTB
17½ Hours (Main Story)
My Time: 12hrs 53min

Completed on
Yuzu
/ 2x Movement Speed Mod

Before the Aegis War

Released in September 2018 for Nintendo Switch, Xenoblade Chronicles 2: Torna – The Golden Country is a standalone prequel developed by Monolith Soft that explores the events leading up to the Aegis War. Set 500 years before Xenoblade Chronicles 2, it follows Jin, Mythra, Addam, and Lora while expanding the history of Torna and the conflict against Malos.

The story was originally conceived during the early planning stages of Xenoblade Chronicles 2. Series creator Tetsuya Takahashi later explained that Torna – The Golden Country began as one of several prototype story concepts before its scope grew into a standalone expansion. Integrating it into the main game would have required substantially more development time and resources.

The Team Behind the Titans

Torna – The Golden Country reunites many of the key creators behind Xenoblade Chronicles 2. Executive director and writer Tetsuya Takahashi returns alongside directors Koh Kojima and Genki Yokota. Character designer Masatsugu Saito, guest designer Tetsuya Nomura, and composer Yasunori Mitsuda, joined by Tomori Kudo, Hiroyo Yamanaka, Kenji Hiramatsu, and Manami Kiyota, preserve the artistic identity of the base game while giving Torna its own distinct personality.

Reviewer’s Perspective

Clear save screen for Xenoblade Chronicles 2: Torna ~ The Golden Country showing total playtime of 12 hours, 53 minutes, and 46 seconds
Time Well Spent on the Journey
A 12-hour-plus adventure through Alrest’s past.

A Journey Before the Fall

A Legacy Written in the Past

Title card for Xenoblade Chronicles 2: Torna ~ The Golden Country against a black background
A world ready to unfold
Torna ~ The Golden Country stands as a vivid prologue

Refining the Blade of Combat

Xenoblade Chronicles 2: Torna ~ The Golden Country refines the combat system of the main game by making battles faster, more direct, and more focused on teamwork between Drivers and Blades. Rather than relying on a single Driver and their equipped Blades, players can actively switch between party members during combat, creating new opportunities for combos and allowing the group to adapt more quickly to changing situations.

Lora and Jin explore Balaur’s Dark Zone #1 with HUD showing objective to cross the Dannagh Desert and Haze on reserve
A Journey Through Shadows
Crossing the Dannagh Desert inside the Tornan Titan.

The revised battle system reflects the era depicted in the story, when Drivers and Blades had not yet reached the level of cooperation seen in Xenoblade Chronicles 2. This different relationship gave Monolith Soft room to build combat around switching roles and coordinating the party, creating a system that feels familiar while rewarding a more active approach to teamwork.

Exploration benefits from the expansion’s more focused scope. New locations, including the Tornan Titan and its capital city, offer fresh perspectives on Alrest without simply revisiting familiar areas, while the returning Field Skills system feels less cumbersome thanks to the smaller party and streamlined progression.

Building Bonds Across Alrest

The Community System is one of Torna ~ The Golden Country‘s most meaningful additions, encouraging players to interact with the citizens of Alrest and build relationships throughout their journey. Rather than existing as simple side content, these connections help make the world feel more alive by showing the people and communities affected by the events surrounding the Aegis War.

In-game screen showing the Community menu with the player’s current community level at 2
Building Connections
Community Level 2 unlocked.

As players complete quests and learn more about Torna’s residents, the Community System reinforces the expansion’s focus on relationships and the lives that exist beyond the main cast. However, requiring a certain Community rank before the final act can interrupt the story’s momentum for players who have largely focused on the main quest, making it the expansion’s most divisive gameplay addition.

A World Before the Fall

In-engine cutscene of Malos saying “Hello, Partner. This is a first.” with a serious expression
A new alliance
Malos breaks the ice with a rare greeting

Yasunori Mitsuda’s soundtrack further strengthens the expansion’s identity, using orchestral and acoustic compositions to complement both the emotional tone of the story and the atmosphere of Torna’s landscapes. The music carries a more mature and reflective feeling, matching the darker themes explored throughout the journey.

Tracks such as the night theme and Our Paths May Never Cross stand out as memorable examples of how the soundtrack enhances the emotional weight of the expansion.

Seiyuu Performances

In-game scene showing Mythra with two partner characters poised for battle
Mythra and allies stand ready
Facing the challenges ahead
  • LoraSaori Hayami
    Notable roles: Hulkenberg (Metaphor: ReFantazio), Yor Forger (Spy x Family), Tao Isonokami (Shin Megami Tensei)
  • JinTakahiro Sakurai
    Notable roles: Cloud Strife (Final Fantasy), Rohan Kishibe (JoJo’s Bizarre Adventure), Suzaku Kururugi (Code Geass)
  • BrighidShizuka Ito
    Notable roles: Kafka (Honkai: Star Rail), Byleth (Fire Emblem), Sailor Venus (Sailor Moon Crystal)
  • MalosYuichi Nakamura
    Notable roles: Bruno Bucciarati (JoJo’s Bizarre Adventure), Hazama (BlazBlue), Fei Long (Street Fighter)
  • MythraShino Shimoji
    Notable roles: Chevreuse (Genshin Impact), USS Georgia (Azur Lane), Female Player Character (God Eater 3)
  • AegaeonShuichi Ikeda
    Notable roles: Char Aznable (Mobile Suit Gundam), Kite (Hunter × Hunter), Marluxia (Kingdom Hearts)

Review Summary

Pros
  • Story & Characters: A memorable prequel that deepens the world of Xenoblade Chronicles 2 through strong relationships and emotional storytelling.
  • Refined Combat: Driver and Blade switching, elemental combos, and streamlined mechanics make battles faster and more dynamic.
  • World-Building: The Community System, new environments, and Yasunori Mitsuda’s soundtrack further enrich Alrest.
Cons
  • Community Gating: Required Community progression late in the game can interrupt the story’s momentum.
  • Smaller Scope: The more focused world may feel restrictive compared to Xenoblade Chronicles 2.

Xenoblade Chronicles 2: Torna ~ The Golden Country (Switch)

8.5Very Strong

Xenoblade Chronicles 2: Torna ~ The Golden Country delivers a focused prequel adventure with a heartfelt story, refined combat, and a Community System that strengthens its world-building.

Best experienced after Xenoblade Chronicles 2, it deepens Alrest’s history through memorable characters, fresh environments, and an emotionally rewarding story that stands on its own.

Tested On
CPU: Ryzen 7 5900X | GPU: Nvidia 3080ti 12GB | RAM: 32GB DDR4 | Storage: Crucial P5 Plus NVMe SSD
OS: Windows 11 x64 | Resolution: 1080p

References

  1. Nintendo. (2018, June 21). Monolith Soft’s Tetsuya Takahashi reveals more on Xenoblade Chronicles 2: Torna – the golden country. Nintendo of Europe AG.
  2. Night Theme
  3. Our Paths May Never Cross
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