HowLongToBeat Time: 86½ Hours (Main + Extras) | My Clear Time: 54hours

Background


Nearly a decade later, Xenoblade Chronicles X: Definitive Edition arrives on the Nintendo Switch, featuring enhanced visuals, improved performance, a redesigned UI, quality-of-life upgrades, and a new epilogue in Chapter 13 that offers more closure to the original’s abrupt ending.

The development team for Xenoblade Chronicles X: Definitive Edition includes:

  • Tetsuya Takahashi,Kazuho Hyodo (Scenario)
    • Kazuho is known for Xenoblade Chronicles X, Xenoblade Chronicles 2-3
  • Yasunori Nakagawa (Lead Programmer)
  • Hirotaka Orita (Art Direction)
  • Hiroyuki Sawano, Misaki Umase (Composers)
    • Misaki is known for Xenoblade Chronicles X, My Dress-Up Darling
  • Koh Kojima, Yuki Sakamoto (Producers)
    • Yuki is known for Fatal Frame: Maiden of Black Water, Tokyo Mirage Sessions #FE, Xenoblade Chronicles 3.

Experience


Introduction


Gameplay and Mechanics


Overdrive
Overdrive is an exciting mechanic where players can trigger powerful bursts of damage. It uses Tension Points (TP) built up in battle. The remaster gives more weight to Overdrive, offering tools to extend its duration and increase damage. It’s not just about raw power; it requires skillful timing and management.

Skell Combat
Skells are customizable mechs that change the pace of combat. They make some enemies easier to fight, but others still pose a challenge. The ability to fly with Skells introduces vertical combat, adding more tactical options for dealing with enemies or avoiding them.

Party Synergy
The team you build is essential in combat. Each character has their own Art loadouts, passive bonuses, and AI patterns. Balancing your team for maximum efficiency is crucial, and success often depends on how well each member works together, rather than just focusing on individual stats.

Optional Content & Missions
The remaster includes a lot of optional content, including quests that unlock important features like Skells and the flight module. However, some of these quests are hidden and require active searching.

Affinity missions unlock powerful abilities but their importance isn’t always clear, making them feel like hidden necessities. Completing these missions offers great rewards, like character development and lore, enriching the overall experience.

Art & Audio


Some standout tracks:

The Key We’ve Lost – A melodic rock track with orchestral elements, soaring vocals, and impressive drumming.

Black Tar – A high-tempo battle theme combining metal, rap, and vocals.

Don’t Worry – A gentle acoustic-driven track, featuring strong female vocals that go with the transition to Skell flight. The remastered version has more bass and percussion than the original.

Unique Features and Mechanics


Survey Rate Rewards
Surveying Mira now offers tangible rewards. Reaching 5% milestones per region unlocks valuable items like Credits, Material Tickets, and Tensifiers, which enhance Tension Points during battle. This change makes exploration feel more rewarding and adds new strategic layers.

Instant Time Change
Time change is now more accessible through the System menu, removing the need for Rest Spots. This update streamlines quest progression and saves time, reducing the need for backtracking across Mira.

On-The-Fly Party Management
Party management is now faster with the Active Members menu, allowing you to switch characters anytime. This improvement gives you the freedom to experiment with team compositions without worrying about locations or NPCs.

Autosave & More Save Slots
Autosave provides extra security by saving at key moments like fast travel or landmark discovery. With three manual save slots, managing multiple save files has become easier, especially in perilous areas.

Scout Terminal
The BLADE Scout Console allows you to scout and recruit online avatars from other players across Mira. You can view avatars’ levels and class ranks and manage your own avatar by registering or removing them as needed.

Seiyuu Performances


Xenoblade Chronicles X features standout voice performances from both well-known and emerging seiyuus. Players can customize their experience with a variety of voices, including talents like Ami Koshimizu, Maaya Uchida, and the late Atsuko Tanaka.

These voices enhance the immersive world of Mira, complementing the game’s vast setting and intricate narrative. Here’s a look at the talented cast behind Xenoblade Chronicles X:

  • Yuichi Nakamura
    • Known for Bruno Buccellatti from JoJos, Louis Guiabern from Metaphor: ReFantazio, Hazama from BlazBlue
  • Hoko Kuwashima
    • Known for Soi Fon from Bleach, Sera from Shin Megami Tensei: Digital Devil Saga, Para-Medic from Metal Gear Solid 3: Snake Eater
  • Hisako Kanemoto
    • Known for Djeeta from Granblue Fantasy, Sailor Mercury from Sailor Moon Crystal, Helena Balvastsky from Fate/Grand Order
  • Rikiya Koyama
    • Known for Kiritsugu Emiya from Fate, Taiga Saejima from Yakuza, Master Chief from Halo
  • Ai Maeda
    • Known for Sailor Pluto from Sailor Moon Crystal, Sayo from Digimon Story: Cyber Sleuth, Chihiro Fushimi from Persona 3
  • Megumi Toyoguchi
    • Known for Junko Enoshima from Danganronpa, Yukari Takeba from Persona 3, Haruka from Senran Kagura

But it’s also one of the most divisive titles in the franchise, and for good reason. Much like Xenoblade Chronicles 2‘s reliance on affinity gating to progress, X ties core story advancement to map exploration thresholds and other side objectives that aren’t communicated clearly or woven seamlessly into the main questline. This disrupts the pacing, undermines your agency, and feels more like bureaucracy than discovery.

It’s not that these systems don’t have merit—they can be rewarding on their own. But when the game demands you treat them as mandatory without giving them the same narrative weight or visibility, it becomes a structural issue. If something is important, design should reflect that. Don’t make it optional in form but required in function.

TLDR


Pros
  • Ambitious Scope & Distinct Tone: The game pushes the technical and narrative boundaries with its vast world and unique structure, offering a fresh experience within the Xenoblade series.
  • Fast-Paced Combat: A dynamic and combo-heavy system that stands out from other entries.
  • Soundtrack & Audio: Strong soundtrack and audio direction that enhance the atmosphere and immersion.
  • MMO-Style Systems: Offers deep, grind-friendly mechanics for completionists and long-term players
Cons
  • Exploration & Progression Gating: Forced map exploration thresholds and other side content that disrupt the pacing and limit player agency.
  • Siloed Content: Important mechanics and systems are hidden behind side content or non-story-driven actions, making them easy to overlook.
  • Restrictive MMO Design: Can overwhelm or frustrate players who prefer streamlined, story-driven progression.
  • Love-Hate Experience: The game’s structure and pacing create a mixed emotional response, with elements that stand out but also frustrate, particularly in how progression is tied to non-core content.

Xenoblade Chronicles X: Definitive Edition (Switch)

7

Good

Xenoblade Chronicles X: Definitive Edition offers significant performance and quality-of-life upgrades, enhancing its vast, experimental world. While its ambitious systems can disrupt pacing, it remains a bold, unique entry for MMO fans who enjoy deep systems and open-world exploration.


References


  1. Xenoblade Chronicles X: Definitive Edition — Overview Trailer — Nintendo Switch
  2. Black Tar [Full Remastered version] – Xenoblade Chronicles X: Definitive Edition
  3. Don’t worry [2XDv Full Song] – Xenoblade Chronicles X: Definitive Edition
  4. Xenoblade Chronicles X Definitive Edition OST – The Key We’ve Lost


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