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HowLongToBeat Time: 7hrs | My Clear Time: 7hrs 30mins

Background


Famicom Detective Club: The Girl Who Stands Behind, originally released in 1989, serves as a prequel to The Missing Heir. Developed by Nintendo R&D1, TOSE and written by Yoshio Sakamoto, with notable contributions from Gunpei Yokoi and Kenji Yamamoto, this installment builds on the narrative groundwork of its predecessor.

Unlike The Missing Heir, which drew from classic detective novels and giallo films, The Girl Who Stands Behind integrates supernatural themes, inspired by 80s and 90s shojo manga. This includes ghostly apparitions and eerie high school phenomena, reflecting Sakamoto’s interests during that period (Houston, 2024).

  • Yoshio Sakamoto (Writer) – Known for Metroid, Super Metroid, Metroid Fusion, Metroid Dread, Wario Land 4
  • Tsuyoshi Tonosaki, Hideo Sudo (Directors) – Known for Steins;Gate Elite, Yu-No: A Girl Who Chants Love at the Bound of this World
  • Yukihiro Matsuo (Artist) – Known for Chaos;Head: Noah, Chaos;Child, Anonymous;Code
  • Kenji Yamamoto, Takeshi Abo (Composers) – Kenji is known for Super Metroid, Metroid Prime, Metroid Fusion, Mike Tyson’s Punch Out!!.

    Takeshi is known for Chaos;Head: Noah, Steins;Gate, Anonymous;Code
  • Yoshio Sakamoto, Makoto Asada (Producers) – Yoshio is known forMetroid,Super Metroid, Metroid Fusion, Metroid Dread, Wario Land 4.

    Makoto is known for DeathSmiles II X, Corpse Party: Blood Drive, Anonymous;Code

Experience


Before completing Famicom Detective Club: The Girl Who Stands Behind, I had already played Famicom Detective Club: The Missing Heir, all of the Spirit Hunter games, the first two Danganronpa titles, Fate/Extra, and several other adventure games and visual novels. I’m familiar with MAGES, formerly 5pb, through their work on the SciAdv universe, Muv-Luv, and Corpse Party.


  • Megumi Ogata (known for Ken Amada from Persona 3, Nagito Komaeda from Danganronpa 2, Makoto Naegi from Danganronpa, Shinji Ikari from Neon Genesis Evangelion)
  • Yuko Minaguchi (known for Videl from Dragonball Z, Momiji from Ninja Gaiden, Sailor Saturn/Hotaru Tomoe from Sailor Moon S)
  • Rikiya Koyama (known for Kiritsugu Emiya from Fate/Zero, Taiga Saejima from Yakuza, Master Chief from Halo 4-5)
  • Akio Otsuka (known for Solid Snake from Metal Gear Solid, Daisuke Jigen fromLupin The Third, Batou from Ghost In The Shell)
  • Manaka Iwami (known for Akane Kurokawa from Oshi No Ko, Amber from Genshin Impact, Ingrid from Fire Emblem: Three Houses)

Much like my experience with The Missing Heir, The Girl Who Stands Behind kept me hooked from the start. The way it sets up the events of the next game made the story all the more intriguing, and I found myself eager to see how everything would unfold. With the story’s haunting atmosphere and impressive presentation, it’s a must-play for fans of mystery and visual novels.


TLDR


Pros
  • High Production Value: With impressive Live2D animations and detailed character designs, with the bar constantly being raised throughout the story.
  • Dynamic Backgrounds and Interactive Elements: These features contribute to a more immersive gameplay experience.
  • Talented Voice Cast: Features notable voices like Megumi Ogata and Akio ?tsuka, adding depth to the characters.
  • Intuitive UI & Quality-of-Life Improvements: Smooth gameplay with user-friendly design, full voice acting, and a new soundtrack enhance the experience.
  • Origin Story: Interesting prequel setup that enhances the overall narrative of the series.
Cons
  • A Shot In The Dark: Some sections can be challenging due to unclear conversational options, particularly in Chapter 8
  • Uneven Pacing: Some chapters are heavier on exposition, which may disrupt the flow for some players.

In Summary: The Girl Who Stands Behind excels with impressive Live2D animations, detailed character designs, and an engaging story. Its intuitive interface and strong voice acting enhance the experience, despite some challenges with conversational clarity and pacing. As a prequel, it effectively sets up the series and offers a compelling entry point. With its premise leaning more into the supernatural, it’s a must-play for fans of visual novels.

References


  1. Houston, F. (2024, August 1). Emio – The Smiling Man: The History of the Famicom Detective Club Games Explained. Game Rant. https://gamerant.com/emio-smiling-man-famicom-detective-club-games-explained/


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