Released: July 1, 2008 (NA), August 7, 2008 (JP)

Publisher(s): ATLUS

Developer(s): Vanguard, ATLUS

Nintendo DS platform icon
Nintendo 3DS Icon

HowLongToBeat Time: 11 Hours | My Clear Time: 9 Hours 59 mins.

Background


The music for the game was composed by Atsushi Kitajoh and Kenichi Tsuchiya, each contributing to the distinctive soundtrack that complements the intense atmosphere of the Trauma Center series.

Experience


Prior to playing Trauma Center: Under The Knife 2, I finished the first game on my Nintendo 3DS and have completed countless Atlus titles such Persona 2: Innocent Sin, Persona 3: FES, Persona 3: Portable, Persona 4: Golden, Persona 5, Shin Megami Tensei III: Nocturne Maniax, Shin Megami Tensei IV, Shin Megami Tensei V, Shin Megami Tensei: Soul Hackers, Shin Megami Tensei: Devil Survivor Overclocked, Shin Megami Tensei: Soul Hackers 2, Shin Megami Tensei: Strange Journey Redux, Devil Summoner: Raidou Kuzunoha vs. the Soulless Army, Jack Bros., Catherine, Tokyo Mirage Sessions #FE Encore, and more.

I am familiar with Masayuki Doi’s art from playing Shin Megami Tensei IV, Shin Megami Tensei V, and being a fan of his art prior to playing Trauma Center: Under The Knife 2.

Impressions


Verdict


TLDR


Pros
  •  Enhanced Visual and Audio Quality: The new art style by Masayuki Doi, improved 3D models, and high-quality audio significantly boost the game’s visual and auditory appeal.
  • Engaging Story and Character Development: The narrative starting in a warzone and deeper characterization of Derek Stiles create a compelling experience.
  • Dynamic and Challenging Gameplay: New puzzles and more precise surgical operations add depth and challenge to gameplay.
  • Improved Tools and Writing: Familiar tools return with greater precision requirements, and the writing enhances the overall immersion.
  • Inventive Mechanics: Additionally, new mechanics such as blowing into the microphone slot to clear up the screen add innovative gameplay elements.
Cons
  • Difficulty in Achieving Top Scores: Some players may find it challenging to achieve top ranks due to the game’s demanding requirements.
  • New Bosses and Mechanics Can Be Frustrating: Some of the new bosses and mechanics, particularly the final boss, may pose frustration for new players.

References


  1. MobyGames. (n.d.). Trauma Center: Under The Knife 2 – Credits. Retrieved from https://www.mobygames.com/game/nintendo-ds/trauma-center-under-the-knife-2/credits


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