Beyond Citadel | More Brutal, More Biomechanical

Beyond Citadel reveals an indie FPS that rivals big-budget shooters. This solo project combines unique projectile-based gunplay with fast combat and a biomechanical-cyberpunk aesthetic.

Inspired by H.R. Giger and Shirow Masamune, the world building and polish create a striking experience. It is an unforgettable title for those open to the mature tone on PC.

TitleBeyond Citadel
ReleasedJan 2, 2025
Developerdoekuramori
Publisherdoekuramori
PlatformSteam IconThe Linux penguin mascot icon, known as Tux, representing the Linux operating system.
GenreFPS, Indie, Action
RatingM
Pricing$14.99
ProtonExperimental

Completed on PC on Normal

HowLongToBeat Time: 13½ Hours (Main & Sides) | My Clear Time: 13hrs 36min

Beyond Citadel Background

Announced on April 29, 2021, Beyond Citadel follows 2020’s The Citadel but was designed to stand on its own. Development spanned over three years in Unreal Engine 4. Composer Mothman47, a fan of The Citadel, joined the project after creating a concept album inspired by the game. His work now contributes directly to Beyond.

Doekuramori made it clear via social media that Beyond Citadel was designed to stand entirely on its own, even for players unfamiliar with The Citadel.

The development team for Beyond Citadel includes:

  • Doekuramori
  • Mothman47
    • Known for Beyond Citadel, Apotheosis Encode, The Citadel: A Concept Album.

Beyond Citadel Experience

Completion screen in Beyond Citadel with white text on black reading “You have fulfilled your mandate.”
Mandate complete, blood well spent.
A stark ending for a brutal journey.

Introduction

Beyond Citadel title crawl over a wasteland landscape with Martyr’s HUD visible.
Beyond the walls, into the void.
The opening crawl drops you into a world already ruined.

Gameplay & Mechanics

Swinging blades and platforming with Machine Rifle in Beyond Citadel.
Jump wrong, die loud.
Blades, gaps, and pain make for classic boomer shooter platforming.

Platforming & Movement
The platforming returns in Beyond, but the momentum is far less exaggerated than it was in The Citadel, so you’re not likely to die because of it.

High Energy Laser alternate fire lifting an enemy in Beyond Citadel.
Beam them up, then break them down.
The Machine Rifle’s alternate fire sends enemies flying.
Blessings screen in Beyond Citadel showing abilities and perks for the Martyr.
Build stronger, bleed slower.
The Blessings screen lets you stack the odds in your favor.
Martyr using leaning mechanic to fire Infiltrator SMG at distant enemy in Beyond Citadel.
Peek, spray, survive.
Leaning adds just enough edge to keep you breathing.

Story & Writing

Story text on black background describing demon invasion and apocalypse in Beyond Citadel.
A world undone by demons and despair.
Setting the stage for a brutal fight for survival.

This time, the lore takes shape. Instead of brief, cryptic flashes, you’re shown a world caught mid collapse, where a derailed divine plan has spiraled into a conflict between supernatural factions. Some cling to long dead orders; others break rank in a desperate attempt to salvage what’s left. At the core is one act of personal defiance that may have changed everything. It’s still fragmented, still open to interpretation, but it feels like it means something, and that curiosity feels earned.

Art & Audio

Close-up of the Martyr showing light purple hair, cross-shaped harness, and biomechanical body.
Beauty meets brutality with a Motoko Kusanagi vibe.
The Martyr blends human and machine in classic Shirow style.

Sound
The soundtrack still pulls from royalty free sources, but the curation is on point. Ambient pieces simmer beneath the surface until they give way to harsh industrial beats when action kicks off. It’s the same philosophy, but this time, it’s refined.

Some standout tracks:

Gunfire carries more punch. Enemy cues are sharper, and even the menus land with force.

Unique Features & Mechanics

Martyr clone in cryochamber with mechanic tooltip in Beyond Citadel.
Two’s company, one’s a clone.
Cryochambers keep your backup ready for action.

Cryo Chambers
These act as checkpoints. If you’ve played BioShock, you’ll recognize the concept. Activate one, and you’ll respawn there if you’ve got lives left. A simple system, but it smooths out the difficulty curve while keeping tension intact. It’s a forgiving addition that respects player time without killing tension.

Meta Magnum pistol showing jammed status with jammed indicator and screen alert in Beyond Citadel.
When your gun says no.
The dreaded jam strikes at the worst times.

Durability & Jamming
In The Citadel, jamming was an optional, experimental feature. Here, it’s central to the experience, fully integrated into the combat loop.

Weapons degrade with use, some faster than others. The lower the durability, the higher the chance is for the weapon to jam, requiring the player to repeatedly mash reload to unjam their weapon.

Weapons can be repaired at the workbenches found in each level by using machine parts, which drop from mechanical enemies.

Martyr kneeling beside the 7 Virtues stats screen showing Greed upgrade details.
Kneeling to power up.
The 7 Virtues shape your Martyr’s strengths and weaknesses.

7 Virtues
Beyond Citadel features a skill point system called “7 Virtues,” where you can allocate stat points by finding interactable ‘fumo’ shrines scattered across the game’s maps. These virtues tweak everything from movement speed and jamming risk to how many health items you can carry, and more.

Hidden art collectible showing the Martyr in combat outfit putting on H.R. Giger-inspired helmet, Divine Object 919.
Helmet hair day?
The Martyr gears up with some seriously alien headwear.

Art Collectibles
Beyond Citadel introduces collectible art pieces in each level. By discovering interactable shrines throughout the game, you’ll unlock artwork as a reward.

POV shot of the Martyr piloting a VTOL with ammo count and armor status visible.
Flying high, shooting higher.
The Martyr takes control of a VTOL in the heat of battle.

Vehicle Expansion
The game also expands its vehicular gameplay, offering more vehicles to pilot, including tanks and aircraft. Each comes with its own unique weapons and level segments, adding variety to the combat experience.

Blood Collectibles
Beyond Citadel introduces a unique twist on the health system with blood packs. These packs diminish your food meter when collected, creating a new balancing act between the two systems.

Whereas the food meter in the previous game acted as a ceiling for both your health and oxygen, here, it doesn’t. If you consume blood and your meter goes over the food limit, it grants extra health, which decays over time. This mechanic is reminiscent of the Overheal system in Wolfenstein.

The catch? Overusing blood packs comes with a penalty, as the extra health will eventually decay, encouraging a more strategic approach to resource management.

Beyond Citadel is an exceptional indie FPS that not only challenges AAA titles but redefines what we can expect from solo-developed games. The unique gunplay, with its projectile-based mechanics instead of hitscan, is a standout feature, offering a fresh experience that’s hard to find in most contemporary shooters. The smooth, fast-paced combat, coupled with the expanded arsenal and tight movement mechanics, makes every encounter feel engaging and satisfying.

The game’s haunting biomechanical-cyberpunk aesthetic, drawing heavy inspiration from H.R. Giger and Ghost in the Shell, creates an unforgettable atmosphere that immerses you in its world. This is further enhanced by strong world-building and narrative depth, elevating Beyond Citadel beyond a typical retro FPS.

This is not just a “good” indie game, Beyond Citadel stands shoulder to shoulder with the best of the genre, offering a level of quality and polish that rivals even AAA titles. With a cohesive vision, a labor of love by a single developer, and gameplay that stays true to retro roots while adding modern twists, this is an experience that FPS fans can’t afford to miss.

Beyond Citadel TLDR


Pros
  • Unique Gunplay: Projectiles over hitscan offer a distinctive combat experience, providing a more tactical feel compared to contemporary shooters.
  • Engaging World-Building: Influences from H.R. Giger and Ghost in the Shell create a dark, cyberpunk biomechanical atmosphere that enhances immersion.
  • Cohesive Design: Mechanics, atmosphere, and gameplay integrate smoothly, creating a well-rounded experience.
  • Solo Developer Achievement: A standout indie FPS, created by a single developer, showcasing impressive craftsmanship and vision.
  • Compelling Narrative: Strong story and world-building deepen the experience, elevating it above typical retro FPS titles.
Cons
  • Enemy Variety: The limited range of enemies can make combat feel repetitive after a while.
  • Puzzle Repetition: Some puzzles can feel repetitive, breaking the game’s pace at times.
  • Niche Appeal: The game’s unique style and mechanics may not be to everyone’s taste.

Beyond Citadel (PC)

9.5Near Masterpiece

Beyond Citadel is an indie FPS that rivals big-budget releases with unique projectile-based gunplay and fast combat. The biomechanical-cyberpunk style inspired by H.R. Giger builds a cohesive, striking world.

For a solo project, the polish stands out. Those open to the mature tone will find an unforgettable experience on PC.


References


  1. Beyond Citadel trailer. YouTube, doekuramori.
  2. Beyond Citadel OST 9 – Inn Radiobox 5
  3. A Martyr’s Desire – Mothman47
  4. The Phantom Dance – Dova Syndrome
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