HowLongToBeat Time: 26hrs | My Clear Time: 59hrs 32m

Background


Steins;Gate, the second entry in Chiyomaru Shikura’s Science Adventure series, debuted as an Xbox 360 exclusive in Japan in 2009. It wasn’t until 2014 that the acclaimed visual novel reached a global audience with its Windows release. Despite the delay, Steins;Gate gained significant recognition early on, thanks to its anime adaptation, which aired from April to September 2011. This year celebrates the 15th anniversary of the series, and with that more information behind the development of Steins;Gate came to light by an interview Crunchyroll conducted with producer Tatsuya Matsubara.

In the interview, Matsubara shed light on the rigorous research and creative process behind Steins;Gate, stating:

The development team for Steins;Gate includes:

  • Matsubara Tatsuya (Director)
    • Known for Chaos;Head Noah, Anonymous;Code, Steins;Gate.
  • Naotaka Hayashi, Ouka Tanizaki (Scenario, Planning)
    • Naotaka is known for Anonymous;Code, Chaos;Head Noah, Steins;Gate, Robotics;Notes, Steins;Gate 0.
    • Ouka is known for Steins;Gate, Cyberdimension Neptunia: 4 Goddesses Online, Chaos;Child
  • Shikura Chiyomaru (Scenario, Planning; Producer)
    • Known for Chaos;Head, Chaos;Child, Steins;Gate.
  • huke (Character Designer)
    • Known for Black Rock Shooter, Metal Gear Solid: Portable Ops, Fate/Extella Link.
  • Abo Takeshi (Composer)
    • Known for Famicom Detective Club: The Girl Who Stands Behind, The Missing Heir (2021, arranged scores), Steins;Gate, Chaos;Head Noah.

Experience


Before completing Steins;Gate, I saw the anime for it back in 2013 along with Steins;Gate 0 when it released in 2018. My familiarity with Science Adventure was also found in completing all of the routes for Chaos;Head Noah earlier this year. Coming from a game with delusions, murders, and frequent tonal whiplash, I didn’t expect to find the same in Steins;Gate as I’ve seen the anime before and despite it not being 1:1, it was overall pretty good.

I have also played several adventure game series such as Spirit Hunter, Famicom Detective Club, and countless others. Takeshi Abo, the main composer, I constantly listen to his music and know him also for doing the arranged music on the Famicom Detective Club remakes and scoring the recent Emio entry.

Introduction


Gameplay and Mechanics


As expected from a visual novel, Steins;Gate includes a range of standard features to enhance the experience through a collapsible menu:

  • A well-placed Save/Load feature
  • A Tips List to help players understand terminology
  • Quick Save & Quick Load options
  • A Backlog to review prior text from conversations
  • Customizable Settings

One unique feature of Steins;Gate is how it immerses players in the scientific themes that underpin its narrative. Unlike the anime adaptation, which simplifies the time travel concepts, the visual novel lets players interact with complex scientific terms. Tapping on these terms reveals detailed explanations of the theories behind them, allowing players to delve deeper into the story’s scientific foundations and gain a better understanding of the intricacies of time travel.

The game also includes a feature to lock save slots, preventing accidental overwriting of important saves. This is particularly helpful for players new to visual novels, as it provides easy access to pivotal moments when revisiting routes or triggering different outcomes. Another handy feature is the Skip function, which lets players skip previously read dialogue, stopping only when new or unread text appears. This includes moments when you can respond to D-mails to alter the course of the story.

To unlock the true ending, players must experience the other five endings, making the save system essential for replaying sections and exploring alternate routes. These features work together to streamline the experience, allowing players to immerse themselves fully in the story while easily navigating the various choices and outcomes.

Art & Audio


The Science Adventure series often retains the same artist for each entry, with huke handling the art for Steins;Gate, while other artists took charge of Robotics;Notes and the Chaos;Head/Chaos;Child titles. huke’s painterly approach brings a cosmic shimmer to the characters and colors, adding a distinctive and striking flair. The designs of the Steins;Gate cast lean toward a more grounded, homely aesthetic, and huke’s style enhances this by giving their eyes a particularly captivating and beautiful quality that draws the player into the characters’ emotions.

Equally instrumental to the game’s atmosphere is Takeshi Abo’s masterful score, which blends melancholic melodies with dynamic compositions that perfectly mirror the story’s tension and emotional beats. From moments of intense drama to reflective scenes of camaraderie, Abo’s music elevates the narrative, making it an integral part of the player’s immersion. The theme song, performed by Kanako Ito—known for her work across the Science Adventure series—adds a powerful emotional resonance that captures the essence of Steins;Gate.

Unique Features and Mechanics


Steins;Gate also introduces the concept of D-mails, which play a central role in altering the flow of time within the game. Players send these emails to the past, changing key events and potentially shifting the entire timeline. The mechanic is not just a plot device but a core element of gameplay, requiring players to make deliberate choices about when and how they interact with these time-altering messages. The game’s ability to intertwine choices with scientific theory, especially in the form of the D-mails, adds a layer of complexity and intrigue that enhances the player’s engagement with the narrative.

To create a more believable narrative around time travel, Steins;Gate drew from real-world scientific principles and theories. Producer Tatsuya Matsubara shared that while he was always a fan of the sci-fi genre, he had to dive deeper into time travel theories as the project progressed. Chiyomaru Shikura, the originator, provided Matsubara with several books on time travel and scientific theory, which became integral to the game’s puzzle-like mechanics. This research allowed the team to incorporate authentic time travel concepts into the gameplay, adding an intellectual dimension to the experience (Allen, 2024).

Seiyuu Performances


Steins;Gate features a talented voice cast, with standout performances from several well-known seiyuu. Asami Imai shines as Kurisu Makise, bringing depth and emotion to the character. Mamoru Miyano, known for his roles as Light Yagami in Death Note and Okabe in Steins;Gate, delivers a memorable portrayal of the eccentric protagonist. Kana Hanazawa, Yukari Tamura, and Yu Kobayashi also bring their distinct voices to key characters, further enriching the narrative. Each voice actor contributes to the game’s immersive experience, ensuring that the emotional weight of the story is felt in every scene.

  • Asami Imai
    • Known for Noire from Neptunia, Kuirsu Makise from Steins;Gate, Vira from Granblue Fantasy
  • Mamoru Miyano
    • Known for Light Yagami / Kira from Death Note, Chrollo Lucilfer from Hunter x Hunter, Okabe from Steins;Gate
  • Kana Hanazawa
    • Known for Mayuri Shiina from Steins;Gate, Ichika Nakano from Quintessential Quintuplets, Chiaki Nanami from Danganronpa 2
  • Tomokazu Seki
    • Known for Gilgamesh from Fate, Enrico Pucci from JoJos, Daru from Steins;Gate
  • Yukari Tamura
    • Known for Suzuha Amane from Steins;Gate, Rika Fudure from When They Cry, Talim from SoulCalibur
  • Yu Kobayashi
    • Known for Lucina from Fire Emblem, Mahiru Koizumi from Danganronpa 2, Ruka Urushibara from Steins;Gate

The game’s strengths are bolstered by huke’s distinct art style, which brings an atmospheric brilliance to the characters and their world. Takeshi Abo’s evocative soundtrack elevates every dramatic twist and emotional turn, while the stellar performances by a cast of talented seiyuu breathe life into each character, particularly Okabe’s eccentricities and Kurisu’s multifaceted personality.

TLDR


Pros
  • Compelling Narrative: Masterful blend of science fiction and human emotion with a well-executed time-travel premise.
  • Psychological Depth: Explores the emotional and mental toll of altering time, making it unique in the genre.
  • Engaging Mechanics: Well-implemented D-mail system and branching paths add narrative complexity and replay value.
  • Distinct Art Style: huke’s atmospheric character and world design enhances the story’s mood.
  • Exceptional Soundtrack: Takeshi Abo’s music elevates the emotional impact of key moments.
  • Stellar Voice Acting: Talented seiyuu bring characters to life, especially with nuanced performances like Okabe and Kurisu.
Cons
  • Deliberate Pacing: Slow build-up may challenge newcomers to visual novels.
  • Text-Heavy Experience: Genre-standard, but may not appeal to players seeking more active gameplay.
  • Challenging True Ending: Requires thorough exploration, which can be daunting despite save system aids.

Steins;Gate (PC)

8.5

Very Strong

Summary: Steins;Gate masterfully delivers a compelling and emotionally resonant time-travel narrative, elevated by its distinct art, evocative soundtrack, and stellar voice acting.

While its pacing and text-heavy nature may challenge newcomers, its narrative complexity and emotional depth make it a standout visual novel experience. Committee of Zero patch is advised for many enhancements for the SciAdv VNs.


References


  1. MAGES. (2016, September 9). STEINS;GATE Steam Trailer. YouTube. https://youtu.be/dS3Y0TqEnnc
  2. Allen, S. (2024, October 19). Tatsuya Matsubara on the Making of STEINS;GATE and What He’s Doing Next. Crunchyroll. https://www.crunchyroll.com/news/interviews/2024/10/19/tatsuya-matsubara-steins-gate-interview


Pass It Along to Fellow Gamers!

Leave a Reply

Related posts