Completed on PC on Normal

HowLongToBeat Time: 13½ Hours (Main & Sides) | My Clear Time: 13hrs 36min

Background


Announced on April 29, 2021, Beyond Citadel follows 2020’s The Citadel but was designed to stand on its own. Development spanned over three years in Unreal Engine 4. Composer Mothman47, a fan of The Citadel, joined the project after creating a concept album inspired by the game. His work now contributes directly to Beyond.

Doekuramori made it clear via social media that Beyond Citadel was designed to stand entirely on its own—even for players unfamiliar with The Citadel.

The development team for Beyond Citadel includes:

  • Doekuramori
  • Mothman47
    • Known for Beyond Citadel, Apotheosis Encode, The Citadel: A Concept Album.

Experience


Introduction


Gameplay and Mechanics


Platforming & Movement
The platforming returns in Beyond, but the momentum is far less exaggerated than it was in The Citadel, so you’re not likely to die because of it.

Martyr using leaning mechanic to fire Infiltrator SMG at distant enemy in Beyond Citadel.
Peek, spray, survive.
Leaning adds just enough edge to keep you breathing.

Story & Writing


This time, the lore takes shape. Instead of brief, cryptic flashes, you’re shown a world caught mid-collapse—where a derailed divine plan has spiraled into a conflict between supernatural factions. Some cling to long-dead orders; others break rank in a desperate attempt to salvage what’s left. At the core is one act of personal defiance that may have changed everything. It’s still fragmented, still open to interpretation—but it feels like it means something, and that curiosity feels earned.

Art & Audio


Sound
The soundtrack still pulls from royalty-free sources, but the curation is on point. Ambient pieces simmer beneath the surface until they give way to harsh industrial beats when action kicks off. It’s the same philosophy—but this time, it’s refined.

Some standout tracks:

Gunfire carries more punch. Enemy cues are sharper, and even the menus land with force.

Unique Features and Mechanics


Cryo Chambers
These act as checkpoints—if you’ve played BioShock, you’ll recognize the concept. Activate one, and you’ll respawn there if you’ve got lives left. A simple system, but it smooths out the difficulty curve while keeping tension intact. It’s a forgiving addition that respects player time without killing tension.

Durability & Jamming
In The Citadel, jamming was an optional, experimental feature. Here, it’s central to the experience—fully integrated into the combat loop.

Weapons degrade with use—some faster than others. The lower the durability, the higher the chance is for the weapon to jam, requiring the player to repeatedly mash reload to unjam their weapon.

Weapons can be repaired at the workbenches found in each level by using machine parts, which drop from mechanical enemies.

7 Virtues
Beyond Citadel features a skill point system called “7 Virtues,” where you can allocate stat points by finding interactable ‘fumo’ shrines scattered across the game’s maps. These virtues tweak everything from movement speed and jamming risk to how many health items you can carry—and more.

Art Collectibles
Beyond Citadel introduces collectible art pieces in each level. By discovering interactable shrines throughout the game, you’ll unlock artwork as a reward.

Vehicle Expansion
The game also expands its vehicular gameplay, offering more vehicles to pilot, including tanks and aircraft. Each comes with its own unique weapons and level segments, adding variety to the combat experience.

Blood Collectibles
Beyond Citadel introduces a unique twist on the health system with blood packs. These packs diminish your food meter when collected, creating a new balancing act between the two systems.

Whereas the food meter in the previous game acted as a ceiling for both your health and oxygen, here, it doesn’t. If you consume blood and your meter goes over the food limit, it grants extra health, which decays over time. This mechanic is reminiscent of the Overheal system in Wolfenstein.

The catch? Overusing blood packs comes with a penalty, as the extra health will eventually decay, encouraging a more strategic approach to resource management.


Beyond Citadel is an exceptional indie FPS that not only challenges AAA titles but redefines what we can expect from solo-developed games. The unique gunplay, with its projectile-based mechanics instead of hitscan, is a standout feature, offering a fresh experience that’s hard to find in most contemporary shooters. The smooth, fast-paced combat, coupled with the expanded arsenal and tight movement mechanics, makes every encounter feel engaging and satisfying.

The game’s haunting biomechanical-cyberpunk aesthetic, drawing heavy inspiration from H.R. Giger and Ghost in the Shell, creates an unforgettable atmosphere that immerses you in its world. This is further enhanced by strong world-building and narrative depth, elevating Beyond Citadel beyond a typical retro FPS.

This is not just a “good” indie game—Beyond Citadel stands shoulder to shoulder with the best of the genre, offering a level of quality and polish that rivals even AAA titles. With a cohesive vision, a labor of love by a single developer, and gameplay that stays true to retro roots while adding modern twists, this is an experience that FPS fans can’t afford to miss.

TLDR


Pros
  • Unique Gunplay: Projectiles over hitscan offer a distinctive combat experience, providing a more tactical feel compared to contemporary shooters.
  • Engaging World-Building: Influences from H.R. Giger and Ghost in the Shell create a dark, cyberpunk biomechanical atmosphere that enhances immersion.
  • Cohesive Design: Mechanics, atmosphere, and gameplay integrate smoothly, creating a well-rounded experience.
  • Solo Developer Achievement: A standout indie FPS, created by a single developer, showcasing impressive craftsmanship and vision.
  • Compelling Narrative: Strong story and world-building deepen the experience, elevating it above typical retro FPS titles.
Cons
  • Enemy Variety: The limited range of enemies can make combat feel repetitive after a while.
  • Puzzle Repetition: Some puzzles can feel repetitive, breaking the game’s pace at times.
  • Niche Appeal: The game’s unique style and mechanics may not be to everyone’s taste.

Beyond Citadel (PC)

9.5

Near Masterpiece

Summary: Beyond Citadel is a standout indie FPS that rivals AAA titles, featuring unique projectile-based gunplay and smooth, fast-paced combat. Its haunting biomechanical-cyberpunk aesthetic, inspired by H.R. Giger and Ghost in the Shell, creates a captivating atmosphere. With a cohesive vision and impressive polish from a solo developer, it offers an unforgettable experience.

That said, it might not be for everyone given its content. However, those willing to give it a chance and meet it on its own terms will be rewarded with an experience they won’t find anywhere else.


References


  1. Beyond Citadel trailer. YouTube, doekuramori.
  2. Beyond Citadel OST 9 – Inn Radiobox 5
  3. A Martyr’s Desire – Mothman47
  4. The Phantom Dance – Dova Syndrome


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