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For years, Dynasty Warriors struggled to recapture the magic that made it a musou icon. Dynasty Warriors: Origins finally succeeds, pairing larger battles, deeper combat, and stronger storytelling in the series’ best mainline outing in more than twenty years.
Dynasty Warriors: Origins At a Glance
Release Date
Jan 17, 2025
Jan 22, 2026 (Switch 2)
Price
$59.99 Switch 2 MSRP (eShop | Physical)
$69.99 MSRP (Steam | Xbox | PlayStation)
Proton
GE-Proton10-20
Cleared
PC
/ Wayfayer (Normal)
HLTB
46 Hours (Main + Sides)
/ My Time: 42hrs 3min
Back to the Battlefield
Dynasty Warriors: Origins marked a major course correction for Omega Force when it launched on January 17, 2025, for Xbox Series X|S, PlayStation 5, and PC. Following the mixed reception of Dynasty Warriors 9: Empires, producer Tomohiko Sho and the team returned to the series’ large-scale battlefield roots while modernizing its combat systems. Rather than pursuing another open world, Origins emphasizes focused battlefields, a streamlined world map, and massive clashes featuring up to ten times more soldiers on screen.
The project also incorporates ideas originally conceived for a canceled Dynasty Warriors 10. Programmer Masamichi Oba revealed that concepts from the abandoned project, including a simplified world map and a greater emphasis on storytelling, were ultimately reworked into Origins. The team also introduced an amnesiac protagonist, allowing newcomers to discover the world of Romance of the Three Kingdoms alongside the main character while still supporting multiple faction routes and endings.
The result is a game that feels like a spiritual rebirth for the franchise, combining classic musou spectacle with modern action design while remaining approachable for first-time players.
The Team Behind the Battlefield
Dynasty Warriors: Origins brings together veterans from Omega Force and beyond. Producer Tomohiko Sho, who previously worked on Dynasty Warriors 2 through 6, helped steer the series back toward its roots, while directors Kazutoshi Sekiguchi (Toukiden 2, Persona 5 Strikers) and Mitsuhiro Oshima (Dragon Quest Heroes, Dynasty Warriors 9: Empires) led development.
Lead writer Mari Okamoto brought experience from Fire Emblem: Three Houses, while art director Shunya Yoshida shaped the game’s visual identity. Composer Masato Koike, whose history with the franchise stretches back to Dynasty Warriors 3: Xtreme Legends, returned to deliver a soundtrack that blends classic series themes with new arrangements.
Reviewer’s Perspective
I’ve followed Dynasty Warriors since the PlayStation 2 era, making Origins my first new mainline entry after skipping Dynasty Warriors 9. That gap gave me a clear perspective on whether Omega Force had recaptured what made the series special.

A clean sweep for the Sun clan marks your path to glory.
I completed the Sun faction route for this review, which forms the basis of my impressions throughout the campaign.
A Return to the Three Kingdoms
A War Worth Fighting
Dynasty Warriors: Origins wastes little time establishing a more grounded tone than recent entries. The opening cinematic depicts a land devastated by famine, corruption, and political unrest, creating a believable foundation for the conflicts that define the Three Kingdoms era. Rather than throwing players directly into large-scale battles, Omega Force takes the time to establish why these wars matter before placing a sword in your hands.

The protagonist steps forward to challenge the darkness in the village.
That slower introduction pays off by giving the nameless protagonist a natural entry point into the story. Like the player, they gradually learn about the rival factions, legendary officers, and shifting alliances that shaped the era, making Origins one of the franchise’s most approachable interpretations of Romance of the Three Kingdoms.
One Warrior Against a Thousand
The biggest surprise in Dynasty Warriors: Origins is how much more deliberate combat feels. While the series has always been about mowing through hundreds of enemies, officer encounters now demand careful timing instead of mindless button mashing. Perfect evades reward precise dodges with brief openings, parries rapidly deplete an officer’s Break Gauge, and Assault finishers deliver satisfying cinematic blows once their defenses collapse. The result feels closer to a character action game while still preserving the exhilarating scale that defines the musou genre.

Your arsenal grows stronger as you prepare for epic fights ahead.
Progression has also been modernized without abandoning the series’ roots. Weapons now feature rarity tiers reminiscent of Nioh, complete with reinforcement levels and randomized drops earned from officers and battlefield objectives. Rather than simply equipping the weapon with the highest attack stat, I found myself experimenting with different weapon types and passive bonuses, giving every new discovery a reason to be considered.

“Sea of Flames” brings explosive power to the battlefield, one sweep at a time.
Combat depth extends well beyond standard attacks. Battle Arts, Special Arts, Evasive Arts, and weapon-specific Assault finishers give every encounter multiple layers of strategy, while the freedom to equip and customize Arts across multiple weapon types encourages experimentation. I especially appreciated interrupting powerful officer attacks with well-timed abilities instead of simply waiting for an opening. The system reminded me of the flexibility offered by God Hand. While it doesn’t reach that game’s level of controller customization, it still provides far more combat freedom than previous Dynasty Warriors entries.

Aerial Retribution lets you rain justice on foes with swift aerial strikes.
Every weapon, from swords and spears to twin pikes, gauntlets, and the Podao, comes with its own moveset, unlockable Arts, and distinct strengths, making experimentation consistently rewarding throughout the campaign. Unlocking new weapon types encouraged me to rethink my approach to combat, while the ability to swap weapons during battle added another layer of flexibility that previous entries lacked. Unlike earlier games that revolved around choosing from an enormous playable roster, Origins focuses on a single protagonist whose combat style evolves through equipment, Arts, and weapon mastery. That decision ultimately works in the game’s favor, encouraging players to learn every system instead of relying on a single favorite officer.
Commanding the Battlefield

Explore a living map filled with opportunity, danger, and hidden rewards.
Outside of combat, the streamlined world map provides a welcome change of pace. Rather than revisiting the open-world approach of Dynasty Warriors 9, provinces are filled with meaningful activities including side missions, shops, waypoint travel, and liberation objectives that unlock new Battle Arts, horses, and other rewards. It strikes a satisfying balance between exploration and keeping players focused on the next major battle.

Skill panels offer flexible customization to shape your combat style.
The progression systems continue that momentum. Skill Panels steadily unlock passive bonuses, additional Battle Arts, and larger Bravery reserves, while accessories allow for meaningful build customization through offensive, defensive, and even high-risk, high-reward effects. None of these mechanics feel overly complicated, but together they add enough RPG depth to make long-term progression consistently satisfying.

Three tactics, endless possibilities for turning the tide of war.
Tactical options also play a much larger role than before. Whether ordering spear walls, volleys of fire arrows, defensive formations, or morale-boosting commands, battles feel like more than simply defeating every officer in sight. Combined with branching faction routes, multiple endings, Altering Fate objectives, New Game Plus content, and Ultimate Warrior difficulty, Dynasty Warriors: Origins offers plenty of reasons to return long after the credits roll.
Presentation

Snow blankets Sili Province as Hulao Gate looms ahead.
Dynasty Warriors: Origins delivers the strongest presentation the series has seen in years. Massive battlefields filled with thousands of soldiers create an impressive sense of scale, while varied environments ranging from snow-covered mountains to lush countryside keep the campaign visually fresh. Sparks fly during perfectly timed parries, particle effects explode across the screen during Battle Arts, and the action remains easy to follow despite the chaos unfolding around you.

Zhenji laments a life of beauty without freedom in a moment of quiet reflection.
Character designs also receive a welcome refresh while remaining faithful to the series’ identity. Officers are immediately recognizable through distinctive color palettes and updated costumes, with characters like Diaochan and Zhenji standing out thanks to their detailed models and expressive facial animations during story sequences.
The soundtrack is equally impressive, blending new compositions with modern arrangements of fan favorites such as EVE from Dynasty Warriors 4 and Capricious Wind from Dynasty Warriors 8. Original tracks like Stick to Your Belief and Against the Destructive Tyranny fit seamlessly alongside the returning classics, while the dynamic music system intensifies battles as momentum shifts between victory and defeat.
Story & Writing
Dynasty Warriors: Origins places far greater emphasis on storytelling than previous entries, treating the Romance of the Three Kingdoms era as more than just a backdrop for massive battles. The campaign opens amid famine, corruption, and political unrest, giving the conflict genuine weight while following a nameless protagonist whose perspective allows both newcomers and longtime fans to experience the era’s defining moments together.
The character writing is one of the game’s strongest improvements. Relationships with officers such as Diaochan and Zhenji develop naturally throughout the campaign, making their victories and hardships feel more personal without overshadowing the larger conflict. Although the pacing slows somewhat during portions of the Wu route, the story remains engaging thanks to its stronger characterization, multiple faction paths, and willingness to treat the Three Kingdoms with a level of sincerity the series hasn’t consistently achieved in years.
Seiyuu Performances
Dynasty Warriors: Origins features one of the strongest Japanese voice casts in the series, delivering performances that help sell its renewed focus on storytelling. While the larger-than-life battles remain the centerpiece, the quieter character moments benefit greatly from a cast capable of balancing political drama with more personal interactions.

Diaochan and Wang Yun step into the story, shifting the tides of fate.
Jun Fukuyama gives the nameless protagonist enough personality to make the character feel more than a simple audience surrogate, while Hitomi Ueda’s portrayal of Diaochan stood out as my favorite performance. Her delivery captures both the compassion and quiet determination that define the character, making several of the game’s emotional scenes especially memorable.
- Nameless Hero – Jun Fukuyama
Notable Roles: Ren Amamiya / Joker (Persona 5), Lelouch Lamperouge (Code Geass), Roy (Fire Emblem) - Cao Cao – Yohei Azakami
Notable Roles: Rais (The Legend of Heroes), Seijuro Kamiyama (Shin Sakura Wars), Rogue Rider (Fate/Samurai Remnant) - Li Dian – Kōsuke Toriumi
Notable Roles: Guido Mista (JoJo’s Bizarre Adventure), Junpei Iori (Persona 3), Yuri Lowell (Tales of Vesperia) - Diaochan – Hitomi Ueda
Notable Roles: Gold Ship (Umamusume: Pretty Derby), Patchouli Knowledge (Touhou LostWord), Female Player (God Eater 3) - Sun Shangxiang – Emi Uwagawa
Notable Roles: Sun Shangxiang (Dynasty Warriors), Miyuki Itsumi (Xenosaga), Atwight Eks (Tales of Destiny) - Zhenji – Yuko Sumitomo
Notable Roles: Millia Rage (Guilty Gear), Zhenji (Dynasty Warriors)
Final Verdict
Dynasty Warriors: Origins successfully reimagines the series without abandoning what made it popular in the first place. More deliberate combat, meaningful weapon progression, and larger, more tactical battles make every encounter feel rewarding, while the streamlined structure avoids the pitfalls that held back Dynasty Warriors 9. Although limiting players to a single protagonist may disappoint those who enjoy commanding a massive roster, the expanded combat systems more than justify the decision.
Beyond the battlefield, Origins delivers the strongest presentation and storytelling the franchise has seen in years. Memorable characters, an engaging interpretation of the Three Kingdoms, beautiful battlefields, and a soundtrack that balances classic remixes with excellent new compositions help create an adventure that feels both nostalgic and refreshingly modern. Some pacing issues remain, particularly during portions of the Wu route, and the post-game doesn’t offer quite as much longevity as veteran players may expect, but those shortcomings do little to diminish the overall experience.
For longtime fans, Dynasty Warriors: Origins is the strongest mainline entry since Dynasty Warriors 4. For newcomers, it’s the best starting point the series has offered in years. More importantly, it restores confidence that Omega Force understands what made Dynasty Warriors special, providing an outstanding foundation for the franchise’s future.
Review Summary
Dynasty Warriors: Origins (PC)
Dynasty Warriors: Origins successfully modernizes the musou formula with deeper combat, stronger storytelling, and the most satisfying battlefield design the series has delivered in years. It confidently returns to the franchise’s roots while introducing meaningful new ideas.
A limited playable roster and modest post-game prevent it from reaching perfection, but it’s the strongest mainline Dynasty Warriors since Dynasty Warriors 4 and an excellent entry point for newcomers.
Tested On
CPU: Ryzen 7 5900X | GPU: Nvidia 3080ti 12GB | RAM: 32GB DDR4 | Storage: Crucial P5 Plus NVMe SSD
OS: Windows 11 x64 | Resolution: 1440p | Settings: High/Custom | Framerate: Uncapped, Frame Rate Limiter: 60FPS
References
- Dynasty Warriors: Origins Trailer
- Bueno, D. (2025, January 13). Koei Tecmo Canceled a New Dynasty Warriors Game Before Origins. Siliconera. [Live | Archived]
- Parker, J. (2024, November 22). “There aren’t just three” , Dynasty Warriors Origins producer Tomohiko Sho on endings, story length, being a franchise rebirth, and more (Exclusive). Sportskeeda. [Live | Archived]
- EVE – Masato Koike
- Capricious Wind – Masato Koike
- Stick To Your Belief – Masato Koike
- Against The Destructive Tyranny – Masato Koike




