The Nacon Connect 2026 digital broadcast is scheduled for tomorrow, May 7, at 8:00 PM CEST / 11:00 AM PST. The presentation will feature a variety of upcoming software and hardware from the publisher, including new footage for several high-profile projects.
Nacon Connect 2026 | Teaser
Highlighted Projects & Studios
Several anticipated titles are confirmed for the show. The Mound: Omen of Cthulhu and Edge of Memories will receive exclusive information and brand new footage. Teyon, the studio behind RoboCop: Rogue City, will provide updates on its recently announced project, Hunter: The Reckoning – Deathwish.
For racing enthusiasts, KT Racing will showcase Endurance Motorsport Series. Nacon has scheduled a dedicated “News From The Pits” live show immediately following the main conference. This 30-minute segment will focus on racing projects with behind-the-scenes features and technical news.
Where to Watch Nacon Connect 2026 Stream
The event will be accessible via Nacon’s official channels on Youtube and Twitch.
Technical Analysis & Linux Support
Nacon’s recent catalog has shown strong compatibility for Linux users. Titles from Teyon and KT Racing typically maintain high ProtonDB ratings. We will monitor the technical reveals for Hunter: The Reckoning – Deathwish to see if the game utilizes Unreal Engine 5 features that may impact frame pacing or require specific shader pre-compilation steps. The racing segment is interesting for those using specialized peripherals, as KT Racing titles often require manual configuration for wheel support on Linux systems.
Nacon Connect 2026 Preview | Editor’s Take
Nacon Connect 2026’s focus feels well-balanced. Teyon has built a lot of goodwill after the success of RoboCop, so seeing how they handle the Hunter: The Reckoning license will be interesting. The dedicated racing show is a smart move for enthusiasts as KT Racing has a niche but dedicated audience that values technical data over marketing hype.
Separating the granular racing details into a post-show format allows the main conference to move at a faster pace while providing the technical depth that simulator fans require. Our write-up will be available shortly after the broadcast.




