Nioh 3 Update 1.03.01 is available on PlayStation 5 and Steam, bringing another round of fixes to the current build.
This latest patch focuses on combat behavior, progression blockers tied to specific Myths and Battle Scrolls, multiplayer stability, and several crash-related issues. It follows Version 1.03.00, which addressed a separate batch of early demo problems earlier in the week.
Adjustments
- Greatly increased the Health of enemies in the Training Ground Battle Scroll and made it possible to pray at the shrine during battle.
- Steam: Made changes so a backup copy of save data will be automatically generated when the player loads save data.
Bug Fixes
General:
- Fixed an issue causing the loss of valuables obtained during Myths under certain conditions. Players can recover lost valuables by loading the affected save data.
- Partially fixed an issue that occasionally caused the game to crash during gameplay.
- Fixed a crash occurring if the player Deflected a trap while the General of Ruin set bonus “Deflect Ki Damage” was active.
- Resolved issues in the Eternal Rift that made it impossible to progress from the “Investigate the building” command or allowed items to be obtained when progress was stalled.
- Fixed an issue preventing the player’s attacks from interrupting Minamoto no Yoritomo’s special moves even if his Ki had been depleted.
- Fixed an issue where the stats column for equipment would no longer appear after performing a Soul Match.
- Fixed an issue preventing the special effect “Nullify Reduced Movement” from working properly.
- Resolved multiple Character Creation bugs where specific hair selections would cause the hair to float above the head.
- Fixed a bug where Mujina would respawn if the player saved at a shrine and reloaded after opening a Mujina treasure chest.
- Made other minor fixes.
Weapon and Martial Art Changes:
- Cestuses: Fixed issues with Rising Gale triggering Kick Cycle incorrectly, Dancing Kick failing to deal damage at a distance, and stance changes during Defensive Drop resulting in the wrong Martial Art.
- Switchglaive: Fixed an exploit where performing Arts Proficiency with Infinite Retribution allowed the player to continue the attack indefinitely.
- General: Fixed issues making attacks difficult against Yamainu head on and an issue preventing melee weapon switching while locked on and sheathing.
- General: Partially fixed an issue that sometimes made it impossible to use elixirs during battle.
Missions and Battle Scrolls:
- Fixed progression blockers in “The Sweet Sound of Strings” (Takasugi Shinsaku getting stuck), “True Samurai of Kamakura” (Kagetoki becoming unable to move), and “Fated Land.”
- Fixed an issue at Hamamatsu Castle where the player could not receive the Guiding Mirror from Ii Naotora.
- Resolved issues delivering Kagatsuchi’s Magatama to the blacksmith and unlocking special Battle Scrolls like “Takeda’s Four Heavenly Kings.”
- Fixed issues in “Takeda’s Four Heavenly Kings” where Bloody or Benevolent Graves would incorrectly appear.
- Adjusted duel-type Battle Scrolls so enemies no longer respond too quickly during rematches.
- Fixed a bug preventing the collection of Kodama at the well after multiplayer sessions.
Multiplayer and System:
- Fixed an issue where guests in Expeditions would obtain the same trophies or achievements as the host.
- Resolved issues allowing visiting players to play missions they had not already completed.
- Fixed desync issues for Mujina behavior and control failures during “Becoming Champion of the East” in multiplayer.
- PlayStation 5: Fixed a bug where the friend search function would stop working after a room had been active for a certain amount of time.
Steam-Specific Fixes:
- Fixed a bug where performing Flux or Frost Moon with the switchglaive would launch incorrect Martial Arts when using specific keyboard and mouse configurations.
- Fixed an issue that occasionally prevented parts of the stage from appearing.
With Update 1.03.01 now live, Team Ninja continues to iterate on balance adjustments and progression stability based on player feedback. Expect further updates to arrive as the team irons out the final build for launch.
Series: Nioh




