Nioh 3 | 1.04.02 Patch Notes

Nioh 3 1.04.02 update is now live for PlayStation 5 and Steam. This patch addresses a major error in the combat engine and restores correct damage values for endgame progression.

Combat Fixes and Scaling Adjustments

The primary fix in the Nioh 3 1.04.02 update involves the Arts Proficiency system. Prior to this patch, activating this feature could trigger a large reduction in damage dealt to enemies. This error turned a reward for weapon mastery into a liability during high level encounters. Team Ninja has corrected the scaling logic so that damage now reflects your actual stats and equipment.

Ninja Style Movement Refinements

The Footstool Jump, a core part of the new Ninja Style, received a necessary fix for input registration. Players found that rapid jump inputs would cancel the move when using a sheathed weapon or the kusarigama. This patch resolves the registration error. It allows for fluid movement and repositioning during fast combat sequences.

Steam Specific Improvements

Keyboard and Mouse on Steam received a fix for mid air Martial Arts. Before this update, assigning multiple commands to one key prevented these moves from working while in the air. This is now resolved to ensure control parity with the console versions.

Editor’s Take

A bug that lowers your damage for using a skill you worked to unlock is a serious technical oversight. Arts Proficiency is supposed to be the payoff for the grind. Team Ninja taking until this build to fix a damage penalty is surprising, but the correction is a relief for the community.

The Ninja Style fix is also crucial for the open field gameplay. In a game that demands precision, a jump failing because of quick inputs makes the engine feel like it is fighting the player. These silent fixes are required for a fast action title to stay responsive. We are interested to see if this patch also helps with the reported performance drops in the Heian period zones, but those remain unmentioned in the official notes.

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