The Cost of Game Award Culture Replacing Personal Taste

At some point, awards stopped being a celebration and started becoming permission. I have…

At some point, awards stopped being a celebration and started becoming permission. I have…

Capcom’s Pragmata Sketchbook Demo is a systems-first hands-on meant to show intent and performance…

Over the past 120 hours, we’ve done a focused round of site improvements aimed…
Google's opted in your Gmail account into their data training program, including your private conversations. Here's how to fix that.

See the definitive list of 10 game releases for 2026! Featuring Nioh 3, Fatal Frame II Remake, Bond's new adventure, and more. Get hyped now

As remakes and re-releases become the main way classic games are experienced, questions of preservation and access are harder to ignore.

An analysis of how modern remakes reshape classic games, and why preservation and access to original releases still matter.

Burned out on gaming? It might not be the industry alone. This piece explores how player habits and limited tastes shape the experience more than you think.

Valve’s latest policy update gives payment processors like Visa and Mastercard indirect control over what games can be sold on Steam—raising serious questions about creative freedom, digital censorship, and who really holds the power.

The Kon Network has reached 10,000 all-time views through thoughtful, spoiler-free game coverage. This milestone reflects on the journey so far, what’s coming next, and how reader feedback will help guide the site forward.

Ubisoft’s updated EULA allows the company to revoke access to purchased games, highlighting the growing erosion of digital ownership.

Microsoft Gaming cuts 9,000 jobs amid major studio closures and project cancellations, including Everwild and Perfect Dark. What this means for Xbox’s future and industry trends.