Scoring Policy

Scores provide quick context and comparison, but they are only part of the story. To fully understand a verdict, read the complete review.

Contextual: Scores reflect the game as a whole, not just its genre. They consider mechanics, presentation, narrative, and technical performance.

Subjective: Scores are based on individual assessment, not formulas or averages.

Each score shows how the game performs overall. Bold names help you scan the scale quickly.

Exceptionally ambitious and polished. Near perfect, even if true flawlessness doesn’t exist.
Examples: Deus Ex, Metroid Prime Remastered, Master Detective Archives: RainCode

Almost at the highest standard. Minor quirks are barely noticeable.
Examples: Beyond Citadel, Metroid Dread, Silent Hill f

A standout with top-tier design and polish. Rare flaws do not detract from the experience.
Examples: Sin & Punishment, Silent Hill 4: The Room, Gravity Circuit

Impressive in nearly every aspect. Small weak spots prevent it from reaching “Excellent.”
Examples: The Girl Who Stands Behind, Metal Eden, Sonic Rush

Well-crafted and enjoyable, with solid mechanics and style. Minor drawbacks prevent it from feeling exceptional.
Examples: Kaerazu’s Amusement Park, Suikoden I HD, Wanted:Dead

Better than most. High points shine, though issues remain noticeable.
Examples: Aliens: Dark Descent, Xenoblade Chronicles: Future Connected, Trauma Center

Engaging and fun, but pacing or mechanical problems hold it back from top-tier status.
Examples: Akiba’s Trip: Undead & Undressed, The Citadel, Xenoblade Chronicles X: DE

Memorable moments exist, but uneven execution limits enjoyment.
Examples: Kane & Lynch: Dead Men, Hitman Absolution, The 3rd Birthday

Playable and occasionally entertaining, but recurring issues keep it from standing out.
Examples: Code Vein, Resident Evil Village

Some positives exist, but uneven execution holds it back.
Examples: Resident Evil 3 (2020), dmc: Devil May Cry Definitive Edition

Works on a basic level but leaves little lasting impression.
Examples: Final Fantasy XV, Koumajou Densetsu: Scarlet Symphony, Killing Floor

Sparks of effort appear, yet the experience disappoints more than it delivers.
Examples: PN03, Sonic Forces, Devil May Cry 2

More problems than pleasures, making it hard to justify your time.
Examples: 007 Legends

Potential is visible, but buggy execution limits appeal.
Examples: Robotics;Notes DaSH, Need for Speed: Undercover

Fundamental design or performance issues make enjoyment difficult.
Examples: Bubsy 3D

Technically functional, but little else succeeds.
Examples: Aliens: Colonial Marines

Critical bugs or poor design outweigh any fun.
Examples: Superman 64, The Lord of the Rings: Gollum

A chaotic mix of bugs, imbalance, and flawed design. Nearly unplayable.
Examples: Infestation: Survivor Stories

Core gameplay is missing or broken. Avoid except as a study in failure.
Examples: E.T. the Extra-Terrestrial (Atari 2600), Action 52

Linux Compatibility

Games marked with the Linux icon have been tested through ProtonDB and meet at least Gold status. This ensures the game runs smoothly after minor tweaks, giving Linux users a reliable experience.